![]() ![]() ![]() This review contains spoilers, click expand to view.Ĥ/10 A stripped-down version of the first part, which is lost in music, atmosphere, oddly enough plot. I'd think of it more like an expansion though. It's fine but could have been done a lot better. That being said the core gameplay is still good, so 6/10 for me. I just didn't feel anything this time around, the epicness of the soundtrack of the 1st was missing, the sheer horror from the unknown was missing (because everything was re-used there is no "unknown"), the stories didn't get tied up but are rather left to interpretation. Overall I enjoyed the core gameplay loop that was already established and proven to work in Subnautica. Seatruck is a **** seamoth that gets stuck everywhere. Caves are much smaller and you constantly bump into things. You have the same enemies with the same AI, doing the same thing, except they are reskinned. I couldn't connect with the MC at all and unfortunately their decision to move from a neutral character that the player feels represents himself to a predetermined character meant I didn't experience any horror at all this time around. The story and music was weaker in my opinion, despite them adding a meetable NPC and voice acting. Most of the content is above 400meters with minor exceptions in the endgame. Size wise it's also much smaller than the base game / first game. Too little changes for me unforunately, I would have loved to see totally new enemies, totally new fish, new items to craft! Oh well. Flora and Fauna is pretty much the same except altered to be the "ice-version". Mechanically, it's pretty much the same as Subnautica, with very minor alterations. Mechanically, it's pretty much the same as Subnautica, with very This felt much more like an expansion/addon rather than a standalone-game. Instead of big monsters jumping out from behind rocks, Subnautica terrifies with the awe-inspiring scale of the ocean and its largest beasties, and it constantly reinforces the fact that you don’t belong there.This felt much more like an expansion/addon rather than a standalone-game. I enjoyed spelunking at first, but then it dawned on me that I was utterly lost and the caves were going to be my tomb. I followed one scaley trickster to my doom when I chased it into a labyrinthine network of caves. There are horrible things living in the depths, hungry leviathans, but even seemingly friendly fish are actually bastards. Sure, it’s a very fetching horror game that’s serene and lovely for long stretches, but that’s how it gets you! And before you know it, you’ve boldly floated out into an interminable abyss where titanic, mountain-sized aliens dwell. Like many of its ocean creatures, Subnautica is a game that feels like it's indifferent of me as the player, and that makes me all the more interested in puzzling its story out.įraser : Subnautica is really a horror game. The three of us each had a wildly different perspective on an early plot beat, and that wouldn't have happened if Subnautica was the kind of game that had to wrest control away from the player to make sure they noticed every detail. Subnautica displays a rare feat of storytelling in the way pivotal plot moments happen completely independent of your involvement in them. Each new biome was a source of utter delight as well as tension especially when I was in the depths of the ocean, battling oxygen limitations and deep sea pressure (as well as terrifying creatures) in my quest for resources. I wanted to see what was in every cave, and round every corner. The underwater setting is absolutely gorgeous, and does a fantastic job of making you want to explore. ![]() It’s actually the only survival game I’ve ever loved. Pip: Subnautica is my most-played game of 2018. And while many survival sims force you to endure hours of tedious busywork, the material requirements for building things in Subnautica are refreshingly generous, letting you actually get on with enjoying the game. When you find a strange island or a wrecked ship, you know there’ll be an interesting story attached to it, and maybe something that can be scavenged to help you out. ![]() But Subnautica’s beautiful, mysterious alien ocean is absolutely heaving with interesting, hand-crafted details to discover. Andy K: I don’t get on with a lot of survival games because, outside of staying alive, there isn’t much to do. ![]()
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